
The biggest is that it once again brings back actors from the previous film but doesn’t continue their actual character arcs. But it’s WORSE than 2, because there they were supposed to be different people in similar situations (how audiences were supposed to understand that, I have no idea), whereas here they are the same characters but have seemingly forgotten everything that happened to them in the previous movie! It’s Peter Coyote’s nephew and his girlfriend again, yet they have not only forgotten about Coyote’s attempts to kill them (he dies in the first 5 minutes of this one and the kid is actually broken up about it), but they seemingly don’t even recall anything about the zombies! Granted, I haven’t exactly stored the 90 minutes of Necropolis on my brain’s hard drive, but I’m pretty sure I’d remember if the characters were all brain wiped at the end of the film.
And again, despite the fact that the zombie problem has already started, we AGAIN have to start all over, which allows the filmmakers to keep the film from having any real action until the final reel. It’s a problem in pretty much every movie, which is unique to this particular zombie series – Romero only rebooted it once (in Diary), otherwise he always used the previously established problem as a means of getting into the meat of his story, which is what any intelligent screenwriter will do. But these two movies were written by Bill Butler, who also gave us gems like Demonic Toys 2 and Gingerdead Man, so telling a good story doesn’t seem to be something that concerns him.
But yeah, it’s Rave to the Grave – I shouldn’t expect wacky things like decent storytelling or interesting characters. Nor would I care that the movie lacked them, IF it was actually entertaining on some level, which it is not. Again, the zombie outbreak starts from scratch, so the promised “Rave” doesn’t even START until past the movie’s one hour mark, and then there’s a bit before the zombies start showing up there. The movie’s only good idea is that the Trioxin has found its way into some designer drugs, so all the idiots that are at the rave are popping the pills and turning, and no one else thinks much of it because they’re also high or just “feeling the music” or whatever it is that people at raves do instead of playing Skyrim like normal folks (level 26! Almost maxed on Smithing!). But even though they set up that pretty much everyone in attendance will turn into a zombie, it’s remarkably low-key, and even when “all hell breaks loose” they keep stopping the action to focus on two characters talking in a room or isolated, meaningless gags involving less than a handful of zombies attacking one dude.
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